About Me


I am a recent graduate from the Game Design bachelor’s program at Full Sail University. During my time in college I have put most of my focus in level design, however I have also worked on many mechanics and systems which allow me to be a well rounded addition to any team.

The majority of my work has been done in Unreal Engine 4, making me proficient in Blueprint scripting. Additionally, I have built multiple levels from concept to completion which has given me quite a bit of experience in the full level design process.

As I enter the industry, my biggest hope is that I will be a part of creating games that I’m as passionate about making as others are about playing.